Edits that don’t fit into other categories of my portfolio.
Intros, variety gaming, music videos, interviews & other content.
Edits that don’t fit into other categories of my portfolio.
Intros, variety gaming, music videos, interviews & other content.
— PROJECT NAME
— DESCRIPTION
LAN Intro made entirely in Blender, post-processing in After Effects. Environment built from pre-existing CS2 map assets.
— DATE
02.12.2023
— PROJECT NAME
— DESCRIPTION
Team Intros using player photos taken on media day
— DATE
02.12.2023
— PROJECT NAME
— DESCRIPTION
Basic explainer video for CS:GO. Processed the VO, gathered and/or recorded all the footage, added transitions. Co-wrote the video script. Also posed & rendered the 3D model used in the thumbnail.
— DATE
20.06.2023
— PROJECT NAME
— DESCRIPTION
Basic explainer video for CS:GO. Processed the VO, gathered and/or recorded all the footage, added transitions. Heavily contributed to the video script. Also posed & rendered the 3D model used in the thumbnail.
— DATE
19.05.2023
— PROJECT NAME
— DESCRIPTION
Heavily narrative driven piece of content. Was provided with a base cut and audio (music + vo) to start off with along with various graphic and sound assets to incorporate in the edit.
Most complex part of the project was the intro, the rest was more about emphasizing the right things at the right times, sound design and general cut cleanup.
— DATE
22.03.2023
— PROJECT NAME
— DESCRIPTION
Fairly basic explainer video for CS:GO. Processed the VO, gathered/recorded all the footage, added some transitions.
Also posed & rendered the 3D model used in the thumbnail.
— DATE
02.03.2023
— PROJECT NAME
— DESCRIPTION
Compilation of highlights from a streamed LAN event. Edited from 2 footage sources: VOD + one on-foot camera. Lack of local desktop capture lead to a lot of extra complications to be fixed in post.
— DATE
04.09.2022
— PROJECT NAME
— DESCRIPTION
Compilation of highlights from a 2 day long streamer competition. Majority of the highlights were captured live with extra perspectives being recorded afterwards (where possible).
— DATE
12.05.2022
— PROJECT NAME
— DESCRIPTION
Talking head video with additional footage inserts and overlays.
Custom 3D outro was made specifically for this project.
— DATE
15.03.2022
— PROJECT NAME
— DESCRIPTION
All filmed the day previous to airing. Edits to each team's chosen music from a playlist I prepared.
— DATE
16.10.2021
— PROJECT NAME
— DESCRIPTION
Very quick commentary video on the PGL CS:GO Major in Stockholm. No fancy editing, mostly just rounding corners.
— DATE
12.10.2021
— PROJECT NAME
— DESCRIPTION
Long form interview with 3 angles and extra footage/image inserts.
— DATE
10.10.2021
— PROJECT NAME
— DESCRIPTION
Very lengthy, but fairly simple multicam edit of a conversation with YEKINDAR from Virtus.pro.
I also contributed the English subtitles.
— DATE
21.08.2021
— PROJECT NAME
— DESCRIPTION
Gameplay highlights in a fast paced, action focused edit.
— DATE
15.08.2021
— PROJECT NAME
— DESCRIPTION
Gameplay highlight edit using Rocket League replays & stream VODs.
— DATE
02.08.2021
— PROJECT NAME
— DESCRIPTION
Talking head video with simple graphics on top.
— DATE
20.07.2021
— PROJECT NAME
— DESCRIPTION
Rocket League cinematics with some 3D Blender renders using Eevee. Used to transition from intermission to caster desk.
— DATE
17.07.2021
— PROJECT NAME
— DESCRIPTION
Talking head video with graphics on top. Super short deadline – couldn't spend much time on motion graphics (1.5 day edit)
— DATE
15.07.2021
— PROJECT NAME
— DESCRIPTION
Basic gaming highlight edit where all the clips were submitted by the community.
— DATE
26.06.2021
— PROJECT NAME
— DESCRIPTION
Super condensed summary of all the FEO pilot events that was shown at FIBA's Mid-Term Congress.
— DATE
03.06.2021
— PROJECT NAME
— DESCRIPTION
Storyboard based edit in a minimalistic, meme filled style.
— DATE
27.04.2021
— PROJECT NAME
— DESCRIPTION
Second go at the faster pace using my own clips in a rougher style.
— DATE
10.02.2021
— PROJECT NAME
— DESCRIPTION
A more action focused highlight edit using my own clips in a rougher style.
— DATE
05.01.2021
— PROJECT NAME
— DESCRIPTION
A fairly simple, but a little longer highlight edit from the LG OLED FIFA Baltic Cup.
— DATE
01.12.2020
— PROJECT NAME
— DESCRIPTION
Co-directed and edited by me. First real project where I was on location and co-directing the shoot. A very valuable learning experience.
— DATE
04.11.2020
— PROJECT NAME
LEGIONFARM Warzone Highlights
— DESCRIPTION
COD: Warzone highlight compilation with adverts at the start/middle/end to promote Legionfarm services.
— DATE
07.10.2020
— PROJECT NAME
USC Games – 2020 Recruitment
— DESCRIPTION
Simple videos to announce the recruitment period for USC Trojan Esports Varsity Teams.
In both videos the talkers had to be rotoscoped (no greenscreen). The quality could be improved, but in this case it wasn't necessary.
— DATE
01.09.2020 – 05.09.2020
— PROJECT NAME
"grianDs – Negelis" Music Video
— DESCRIPTION
This project was far from perfect. You could almost call this a salvage project. No greenscreens were used – low contrast rotoscoping all the way through. Four day deadline.
— DATE
12.07.2020
— PROJECT NAME
FIBA Esports Open 2020 trailer
— DESCRIPTION
Trailer made entirely in Blender. The background city, arena & 3D logo built completely from scratch. Rendered using Eevee.
Main use case - stream intro.
— DATE
17.06.2020
— PROJECT NAME
— DESCRIPTION
Music video of a guitar playthrough for Lagerstein that got scrapped.
Project with a 48hr time frame.
— DATE
15.05.2020
— PROJECT NAME
PLUS ULTRA
Apex Legends Gameplay Highlights Compilation
— DESCRIPTION
Entertaining highlight edit using my own clips.
— DATE
01.05.2020
— PROJECT NAME
Pafbet LEBL Intro v1 – v2
— DESCRIPTION
Stream intro for "Pafbet Latvijas e-Basketbola līga" to show after the countdown timer ends, before casters are shown.
Version 1 was not used due to concerns with copyright infringement by using NBA 2K cinematics.
The event logo changed in-between versions.
— DATE
21.04.2020
— PROJECT NAME
BESL Pro S5 Team Intros
— DESCRIPTION
All filmed the day previous to airing. Edits to each team's chosen music.
— DATE
15.02.2020
— PROJECT NAME
HyperTown TLL 2019 Cosplay Event
— DESCRIPTION
Intro for the event using as much footage as is available.
Stinger transition for the live show from provided design.
Introduction clips for all participants from provided design & images (~15+ in total).
Particle effects for 10 vertical side screens on stage (10 motives in total).
— DATE
17.11.2019 – 23.11.2019
— PROJECT NAME
BESL Pro Season 4 Intro
— DESCRIPTION
Short intro for VODs.
— DATE
11.10.2019
— PROJECT NAME
BESL Pro S3 Team Intros
— DESCRIPTION
All filmed the day previous to airing. Edit to each team's chosen music.
— DATE
31.05.2019 – 01.06.2019
— PROJECT NAME
BESL Pro Season 3 – Stream Intro
— DESCRIPTION
Stream intro video that's played after the waiting screen, before the caster desk.
— DATE
06.04.2019
— PROJECT NAME
Adriana Miglane – Beautiful way lyric video
— DESCRIPTION
Animate the lyrics, add simple background animation
— DATE
28.02.2019
— PROJECT NAME
Adriana Miglane – Scared of love lyric video
— DESCRIPTION
Animate the lyrics, add simple background animation
— DATE
20.01.2019
— PROJECT NAME
BESL Pro S2 Team Profiles – Interviews
— DESCRIPTION
Team profiles/interviews that were played before or in-between games. Very fast edits as is the case with most HyperTown content due to lack of time. I believe this HyperTown I actually had a 30hr long work marathon to finish the videos on time.
Looking at this in 2020 there are 2 things I would've done differently. #1 – Have a consistent, better looking color grade.
#2 – Instruct the film crew to think more about the lighting for all shots and properly test audio prior to each recording/give better instructions to players.
— DATE
19.10.2018 – 21.10.2018
— PROJECT NAME
BESL Pro S2 Team Intros
— DESCRIPTION
Team intro videos for when they walk on the stage.
For the team intros I prepared a template in advance to edit them as fast as possible. Still took ages to render because of the format in which I received the player pictures.
Lesson for future – when using images in video editing, process them as much as possible before even importing them in the project NOT during the video edit.
Keying 5x greenscreen in a comp. with 3D camera movement took ages to render.
— DATE
19.10.2018 – 21.10.2018
— PROJECT NAME
BESL Pro Season 2 Finals Stream Intro
— DESCRIPTION
Played at the LAN finals to build hype before the host comes on stage.
— DATE
18.10.2018